Company Description:

Anima Vitae Point creates international animated films and series with passion and a unique approach. As a company we strive to be innovative, nurture fresh ideas, and employ artists and technical personnel side by side. As the home of other super-talented artists and technicians, Anima Vitae Point is a place where you truly can make an impact with your work, ideas, and craftsmanship.

We are currently looking for a Lead Animator to join our quest.

 

Job Summary:

The Lead Animator’s main responsibilities are to plan, organize, follow up and evaluate the work of the team and its impact on the project. 

 

Key Responsibilities:

  • Schedule planning and centralize tasks
  • Ensure that the work of the team follows the quality standards, artistic direction and meet the deadlines
  • Motivate and develop the team members and acts as a mentor in term of technical or artistic aspects
  • Anticipate and recognize potential conflicts or production issues  and recommend solutions
  • Allocate roles to animation team members based on specialisation and project requirements
  • Define priorities and workflows of the animation pipeline to meet production goals
  • Guide scripts and storyboards/animatic analysis to enable team’s understanding of the purpose and requirements of animated sequences
  • Manage animation outsourcing pipelines for collaboration with external vendors producing animation for specific projects

 

Required Skills:

  • Minimum 5 years of experience in animation
  • Bachelor’s degree or diploma in animation, multimedia design, fine art, film studies or CGI and 3D animation related field or equivalent
  • Experience in a management role
  • Good understanding of animation principles, timing, weight and staging
  • Strong leadership skills, time and priority management
  • Strong interpersonal skills and communication skills
  • Very good artistic skills
  • Critical thinking and problem solving
  • Familiarity with Maya and Linux operating systems knowledge
  • An understanding of aspects dynamics, animation rigging/set-up,and 3D character animation
  • Knowledge of the software and hardware used in the post-production process